Hacker News new | ask | show | jobs
by Draiken 4886 days ago
The environment EVE creates in almost every aspect of the game is just fascinating.

It is the only game I ever played I actually felt an enormous thrill and adrenaline rush when playing pvp. It doesn't matter if you're pvping alone or with a fleet. The fact that you actually lose/gain on a fight differentiates the game from any other MMO. Events that you may have experienced in-game can be recorded forever and actually impacts the whole game universe.

I really hope more companies invest into having one persistent world in their MMOs. Instead we see this segregated servers in which great players/achievements/events are limited to this little server. It ends up lessening the interest of many players, specially older ones.

Funny thing is that, normally, when the hit MMO stops being a hit they end up merging lots of servers anyways. Which IMHO end up lessening even more the time people have spent on that game.

1 comments

"The fact that you actually lose/gain on a fight differentiates the game from any other MMO."

Could you please expand on this? I'm interested in this point, but I haven't played Eve or other MMOs.

For instance; I play Guild Wars 2. If I die, I lose a little bit of in-game cash from having to repair my armor after restarting (less cash than I can make in 5 minutes), and will possibly have to have to trek a couple of minutes back to where I was.

But back when I played EVE (that's a very long time ago, the game's changed since)... I was playing as a trucker in low-sec, essentially carrying goods in somewhat dangerous territory. I was really lusting for T2 transports (blinged out trucks), and it was my goal to get one. So I trained and saved for months, until I finally could afford it. I'm not a very patient person, so I took it for a ride before it was fully fitted with the modules I needed for my protection. Some pirate jerk blew it up. It was insured, but I wasn't quite able to easily replace the modules I had lost. In one fight, weeks of my in-game time were lost.

In other MMOs, winning and losing can mean that you've wasted a few minutes of your time. In EVE, it can mean months of wasted effort.

Thanks for your reply. Do you think this game mechanic would work without the availability of insurance? I would think all but the most hardcore would be dissuaded.
Well, insurance in EVE does not free you up to suicide your ship. There is a saying in EVE "don't fly what you can't afford to lose at least 3 times". It is a hardcore game, for those who want it to be :)

You can always just live in high-sec (safe zone) and probably never lose your ship. Of course the game tends to reward you for taking risks.