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by zem
4913 days ago
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as a competitive scrabble player, one mistake that I think he might have made is overweighting corpus-based probability versus game playability. his transition-in and transition-out weights are a good start, but there's also the fact that n+1 letter words that can be made by "hooking" (adding a single letter before or after) n letter words are far more useful than those that cannot. also the layout of the premium squares, and the letter distribution of the bag, factor into how playable certain tiles are. intuitively, at the least I'd expect one more point for the U, and for the V to catch up with the Z, though of course it's very easy to fool yourself about these things when using strategies based on the current letter values. |
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It would be a service to us all.