Hacker News new | ask | show | jobs
by hnal943 2 days ago
Man if your example of weak video game writing is Monkey Island I think you're going to be disappointed a lot.
1 comments

Was my favorite game for a long period as a kid and I loved it then, I'm saying if it looked at the same thing today without that nostalgia without what felt magic about it.
I definitely agree that so much of the magic of gaming during that era was moving from the command prompt to seeing the computer explode with color and sound. That said, the thing my friends and I enjoyed the most about Monkey Island was reading the dialog out loud to each other, like a play. The dialog might be childish (we were children) but I think it was pretty funny.