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by a1o
3 days ago
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> We did our best job here leaning heavily on the resource system. There's stuff I want to say about the result that's platform specific so I can't. We have a thing, it works, and it could be a lot better. Literally the only part I wanted to get more information about. I could use a lot more information on why POSIX is bad and exactly what it means on resource management being “aware” of unified memory. I mostly didn’t get. |
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Like for example, streaming textures from CD with cache directly into the rendering pipeline.
Example for PC, however it was inspired how modern consoles work
https://developer.nvidia.com/rtx-io