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Have you seen the new iMac? Now, imagine apple making that thin and beautiful of a screen at 32", 42", and 50". They could price them at $499, $749, and $999. People would buy that. There are 2 things they could do to really pull people in - make TV easy and put iOS apps on your television. Make TV easy - have a beautiful UI that makes it easy. Less clutter, easier to read channel guide. Simple setup. Etc. Maybe channel search via Siri. "Siri, I want to watch Fringe." And Siri finds you that episode via maybe a built in DVR, Apple's catalog, Hulu plus, or the cable company's on demand stuff. iOS apps on your TV. Seriously, $1 games on your TV. Even $6 premium games like Infinity Blade. Compare that to $60 games like Halo 4 or even "cheap" Xbox 360 games at $15 or so. People would go bananas for that. The trickiest part for apps is the control mechanism, but for games, most of them could be made to use a game controller similar to what OUYA is doing. If Apple can get those two things right, they will be able to charge a real premium for a TV. The reason TV's have low margins right now is that they have no value adds or differentiation. It's hard to justify spending $1,000 on a "smart" tv when a $400 tv has the same picture quality for the most part and every $50+ add on box and blu ray player has "smart tv" apps like netflix, hulu, amazon video, picasa, etc... |
1) The main thing people are complaining about in "TV" UIs is the cable box UI. If you want to replace that, you need to do the whole CableCard thing, and now DVR is a requirement since most cable boxes have that. And your TV doesn't work for satellite TV, sorry.
2) You integrate the game hardware into the TV and now you have lifespan issues. Is Apple going to support games on your TV for the 10 years you own the TV, as hardware continues improving? Or are you just going to end up with something that theoretically can play games but none are actually supported on your old hardware?