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by unalone 4937 days ago
I agree generally with what you said, but:

> Even $6 premium games like Infinity Blade. Compare that to $60 games like Halo 4

There is a huge gulf between Infinity Blade and Halo 4. What iOS developers do best is beautiful, simple games – games with easy gameplay that've been polished to hell. There's still nothing resembling the top platform titles from recent eras – hell, I haven't seen an iPad game as good as Halo One, let alone the more recent games to come along.

1 comments

There are many ports of AAA PS2-era games, like GTAIII, GTA:VC or Max Payne, so there's nothing inherently impossible in making complex iOS games.

Of course, those are (relatively) low-cost ports, so question whether it's economically viable to create an entire GTA-scale game from scratch for iOS still stands.