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by ludovicianul 15 days ago
Higher = right = after, Lower = left = before. Once you play some games, it will become more natural. At least this was the feedback from friends playing the game.
1 comments

But why use two different axis (down/up, left/right) for the same thing when you could be consistently just use left/right?
A combination of visual identity of the game, with the Highs and Lows and helping players visualise with the before and after. I’ve implementarea the letters fading in each position on the keyboard, so that you only see the letters that are valid for that position.