| First, tone it down a little please, I think it's time for you to shut up you fantasized it your lack of capacity to grok the context of the issue Now we're firmly into the insults phase. You can just admit that you don't know about something or that you don't have evidence, or you can ask questions, but resorting to insults instead of just saying "I don't know" or "I haven't considered that" or "I'm fine with what I'm using so I haven't worried about what other people are doing" is unfortunate. you've misunderstood the part about a "Sleep" I repeated what was in the comments. This is another example of claims without evidence, you realize that right? You didn't explain it and how I was wrong, you just said "no, nu uh". 3 seconds of build time Are you talking about build times now? What happened to all the stuff about being terrible for the APIs and so toxic for the whole system that you can't write anything in godbolt? how you haven't managed to stop talking down on me Now it's time to play both sides and fling insults but pretend that me asking for evidence is talking down to you. I've explained multiple times why I think it does. If you want a destructor declared in C++, you have to give the full class definition. Finally an explanation of some sort. Too bad this isn't true. Do you know that the implementation can be in a compilation unit just like C? you are providing zero evidence for your baseless (even counter-factual) accusations towards myself. What you say makes ZERO sense. You believe things without evidence and you have said where they come from. Then when asked for evidence you grasp at anything from insults to completely unrelated things like a single program that you like which demonstrates nothing. Those are the actual facts. |
We have been from about your 2nd comment on.
> "I haven't considered that"
Considered WHAT?
> I repeated what was in the comments. This is another example of claims without evidence, you realize that right? You didn't explain it and how I was wrong, you just said "no, nu uh".
I was merely giving you a second chance to notice by yourself that the Sleep-Code in question is code that is being debugged, not part of this project. But instead of double checking, again you've been relentlessly continuing on your trajectory.
You've ended up furthering your wild accusations without entertaining the possibility that I might be not completely wrong on all fronts, and you might be only half right (or less).
> Are you talking about build times now? What happened to all the stuff about being terrible for the APIs and so toxic for the whole system that you can't write anything in godbolt?
It's one of the topics, one of the manifestations of the systemic issues I was talking about, if you had paid any sort of attention.
> Finally an explanation of some sort. Too bad this isn't true. Do you know that the implementation can be in a compilation unit just like C?
You are still not understanding? I gathered you seem to be a game developer of some sorts but you don't understand the simplest basic facts about C++?
Please show me how you can call a destructor in C++ without seeing the declaration of the destructor. (I mean calling it directly of course, since calling it indirectly would refute your claim that a destructor is needed -- since you can't have an arbitrary intermediate function called automatically by RAII).
Or show me how you can see the declaration of the destructor without seeing the definition of the class.
JUST DO IT. SHOW THE EVIDENCE. DONT TALK.