|
|
|
|
|
by homegamesjoseph
26 days ago
|
|
One thing I forgot to mention is all of these games run server side and thin clients just render and send input back to the server. So a game session needs to exist for the back and forth communication to work. Theoretically you could do this all client side too, but that would remove the magic of every game getting multiplayer for free |
|
You'd still get multiplayer "for free", but it could be turned on and off. You could do it with zero code change for the actual games, they don't have to know.
It seems some of the games could do with a singleplayer mode that doesn't depend on the backend having free slots.
Just an idea from a fellow web games person!