| > Nobody uses 32 bit float for recording Yes they do, almost all high end field recorders used for film work are 32-bits now and have been for much of the last decade, often with some fancy preamp integration so that there is no expertise required for gain staging the recording. (I believe the implementations use a second matched 24bit ADC with 48 dB less gain in front of it). The result obviously doesn't have a noise floor which is lower (as the noise of a room temperature _resistor_ gets in the way of that even at the 24-bit level) but they have more dynamic range so that your recording isn't ruined by hard clipping some unexpected loud sound. It's a big improvement for practical usage, and also likely does improve SNR somewhat because you can run higher gains without as much fear that you'll ruin the recording. The reason it would pay off is that the SNR loss you get from splitting the signal is easily smaller than the SNR loss you would get from gain reduction to avoid clipping. (maybe... capsule self noise is also limiting... at these levels, and usually people aren't using microphones designed for the lowest possible self noise unless they're doing something special) |
There are ADCs that will provide 32 bits per sample but that's entirely different.
Current technology limits the bit depth to 18-22 bits and going beyond that you'd be very quickly recording brownian (atomic) noise anyway.
The point about 32 bit float is that it is a useful format for mixing, editing and general processing, so it is widely used in digital audio tools. But it is not a format that ADCs generate "natively" via their electronics - almost all of them are generate a 24 bit integer or fixed point value and then just supplying that as a 32 bit float value because the software asked for it (the software could have done it all by itself.
[EDITED: DAC->ADC since that is what I meant and what this is all about]