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by jghn
35 days ago
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> it's disastrous for code that requires development by a team Honestly, my experience over (mumbles) decades has been that this argument has been trotted out hype cycle after hype cycle for different paradigms and languages, and it's never really true. Teams can ship totally fine with just about anything. Teams can find ways to fuck up just fine with just about anything. Nothing really adds an appreciable overall positive over other alternatives in a global sense. The hard parts are always the hard parts. Most code still winds up kind of horrific but yet "good enough" for whatever business purpose is being met. Peoples individual tastes differ and change over time, so they may feel these claims are true. But the folly is in projecting it onto others. |
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But I also think it's clear that tool design impacts quality, safety, and efficiency. Programming languages aren't an exception to that.