Agreed, people should only enjoy the features of it that I enjoy the way I like to enjoy them. Enjoying it the wrong way is at best stupid, possibly even evil.
To me, the role playing, and the crunchy bits, as well as tactics, combat, and other stuff, are all significant and important part of TTRPG; it should not be only one of those things.
In my experience the roleplay heavy groups are very quick to houserule out any of the crunchy rules they don't like, too. So it really is the worst of both worlds for me, I don't get to engage with the game system the way I want to, and I also am expected to roleplay heavily
It's why I haven't tried to get back into TTRPGs. I suspect that even if I were to join in on an OSR group that the play style would still be closer to the modern improv group aesthetic.
"I fixed the stupidly complicated tabletop game with an even more complicated piece of software! Now you can be confused and not have to look at human faces while you furiously type away at the computer in order to prove to the DM that the ridiculous loophole that you found in the rules is actually logically consistent"