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by doctorpangloss
70 days ago
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game development for steam and mobile audiences became so inaccessible due to Unity, iOS and Android's complexity & evolution, a lot of "game" development was programmers engaging in an intellectually curious but otherwise meaningless engine-twiddling circle jerk of sorts. people with good game ideas were not necessarily able to tackle the complexity of those engines - and, based on how bad the games on Roblox are, they aren't using alternative platforms either. they just have had to spend an incredible amount of time to develop something. for everyone else, there is already basically zero audience for most games, so we're going to have heard about, "I made a Rust ECS game engine that runs on a Wiimote" or whatever, because there's an audience for blog posts on hacker news. then claude code swung everything back in the other direction. things are accessible again. does any of what the article says matter anymore? games are the ultimate, "if it looks good and works correctly, it is good" software product, nobody is going to care if you use [field: SerializeField] or records or whatever. so yeah, will Claude Opus 6 mail you a check every month? who even needs Unity? |
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But then AI will help good game design stand out? Wouldn't it make such a problem much much worse?