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by gamblor956
69 days ago
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There are hundreds of sites devoted to discussing game design and literally millions of posts. This isn't a game design forum, it's a tech forum, so the focus is on the tech part of games. Unity is very easy to use. If you want to make a game for Steam or iOS it is almost as simple as drag-and-drop, then selecting Publish from the main menu. The difficulty in getting a game on Steam or iOS is in the administrative roadblocks thrown up by the stores themselves, not the engines. You don't need to ever deal with C# in Unity. If you have difficulty using Steam, neither programming or game design is for you. Claude and vibe programming don't lead to shipped games. They lead to crap that nobody wants to play because they aren't games. They're just poorly performing tech demos with bad art because they can't design games. They can just copy parts of other games without understanding why they work...but based on your comments about turning board games into software games it appears that is what you actually want. |
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