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by Hekkova 78 days ago
I would agree with the utility of Claude and Claude Code. Claude feels like your own executive assistant, sales team and IT department. Combine that with Claude Code and you can build some incredible things. Myself as an example, I used Claude to advise me on starting a business and building a MVP. After a few weeks of refinement I was able to create something I never could have done without Claude. It is a game changer for sure.
3 comments

Several of my friends who don't know any programming are creating video games and music software with AI agents.

Much of what they are doing is incomprehensible to me. I often find that being a programmer is actually holding me back in this regard, because I feel the need to understand everything the code is doing, as well as the specialized knowledge (e.g. the math involved in audio processing and sound effects). Whereas my friends can just say... yeah add a phaser effect to the synth and it just does it.

Have they shipped anything that people are using? The concerns are different and creating something usable by people is why software engineering exists.
I think that’s where software engineering is not quite getting what’s happening right now. People keep asking where are the apps?where all this great code? And the answer is becoming that people aren’t building apps to sell to other people. They’re building the apps that they themselves want to use. I’ve made dozens of apps that I have no interest in distributing or using outside of friends and family. The AI coding revolution is already here and it’s not in production software so much as it is in bespoke small group applications.
Only technically-minded people will do that. Most people won’t (almost no one in my extended family I can think of would), but those still need software.

The only way this will go pervasively mainstream is if AI gets so good that it can autonomously recognize what tools a user would find useful, and would create it for them without specific prompting. That will pretty much be AGI.

Yup, users? One, me
I'm an early-mid career SDET/SRE. Currently building a full web app with rest AP integrations, looks great and works great. Lots of functionality, useful and being hardened all b/c of AI. It's going to be live with customers soon I hope.

AI is not a feature of the product. GTM will be interesting, have some good ideas.

It's really up to you to be clever. I've never used Js/Ts/node/these apis etc. I started programming as a non-cs engineer to automate stuff and then got into SWE. This is truly an amazing time.

What is GTM? (Also had to google several of the other acronyms)
Go to market.
> Several of my friends who don't know any programming are creating video games and music software with AI agents.

I've seen a few live streams vibecoding video games on Twitch, and it was so hilariously bad and cringe-inducing I am back working on (hobby) game dev, my hopes restored, at least for the immediate future.

I also like how that entire field, gamers and devs, compared to regular software engineering, is so set against AI it can provide some pushback to the starry-eyed comments you read on here all the time. The only people using LLMs in gamedev are grifters and the dreaded idea people with not a single bone of talent or love for the craft in their body.

>my hopes restored

What happened to your hope previously?

Did you get discouraged by the idea that it was now easier for other people to make games?

I'm curious about this anti-AI sentiment you're talking about in the games world. I'm not really part of any gamedev communities, but I did make some simple browser games myself, including a multiplayer game. (In early 2024 I was doing a game jam every week!)

I didn't use much AI at the time, maybe copy-pasted a few snippets from ChatGPT, and that really felt like cheating!

I'm getting back into game dev now, after becoming a lot more comfortable with AI programming tools. I haven't really used AI for game dev, but I imagine they'd be helpful with some aspects like debugging, and the usual code snippets (tab complete etc).

The games my friends are making are text-based, "choose your own adventure" type games (interactive fiction?), so it's pretty straightforward for LLMs. I don't imagine they'd do very well with realtime stuff though, at least not without very heavy hand holding.

Ai rewards the curious
If it was any good at sales I'm pretty sure a company I did a contract for would be thriving by now. Instead they have a product that is ~500 times faster than the competition, with better UX for the most common activity in that field and much better built-in analysis tools for end results, run in real-time (which competitor software cannot do). Sure, it's not a massive market in terms of demographics, but I'd expect real sales people to succeed with what they have. Something very real has gone wrong with sales and it's not something they've been able to solve using LLMs.

I know this company uses LLMs, because I'm working on another project for them where one of the co-founders is relentlessly spamming the repo with overwrought Claude Code output like there is no tomorrow. This shit sucks at code generation and it most likely sucks at everything else too, except people often assume it's better at things they don't know about.

What did you build? Given how new the account is