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by sph
78 days ago
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> Several of my friends who don't know any programming are creating video games and music software with AI agents. I've seen a few live streams vibecoding video games on Twitch, and it was so hilariously bad and cringe-inducing I am back working on (hobby) game dev, my hopes restored, at least for the immediate future. I also like how that entire field, gamers and devs, compared to regular software engineering, is so set against AI it can provide some pushback to the starry-eyed comments you read on here all the time. The only people using LLMs in gamedev are grifters and the dreaded idea people with not a single bone of talent or love for the craft in their body. |
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What happened to your hope previously?
Did you get discouraged by the idea that it was now easier for other people to make games?
I'm curious about this anti-AI sentiment you're talking about in the games world. I'm not really part of any gamedev communities, but I did make some simple browser games myself, including a multiplayer game. (In early 2024 I was doing a game jam every week!)
I didn't use much AI at the time, maybe copy-pasted a few snippets from ChatGPT, and that really felt like cheating!
I'm getting back into game dev now, after becoming a lot more comfortable with AI programming tools. I haven't really used AI for game dev, but I imagine they'd be helpful with some aspects like debugging, and the usual code snippets (tab complete etc).
The games my friends are making are text-based, "choose your own adventure" type games (interactive fiction?), so it's pretty straightforward for LLMs. I don't imagine they'd do very well with realtime stuff though, at least not without very heavy hand holding.