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by scumblr 89 days ago
I think this is pretty cool, all things considered. I think it’s unrealistic to expect anything that’s been one-shot to have much polish or charm.

Something I’m surprised about is the lack of unit testing. Agents are remarkably good at creating tests and GUT testing is pretty well developed; having some good unit tests would really assist in the subsequent steps where you polish controls, add features, etc. Without these, I think things will get off the rails pretty quickly.

1 comments

Thanks! Good point on unit testing — I haven't gone in that direction yet honestly. The current approach is selective: the decomposer identifies genuinely hard elements (custom physics, procedural generation) and those get dedicated testing. Routine stuff like movement or UI doesn't, since the visual QA already catches most breakage there. Haven't hit real problems with code correctness so far, but I could see unit tests becoming more relevant as projects scale up. Worth experimenting with.