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by flohofwoe
99 days ago
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Looking at LLVM build times I seriously believe that C would have been the better choice :/ (it wouldn't be a problem if LLVM wouldn't be the base for so many other projects) Same for the Metal shading language. C++ adds exactly nothing useful to a shading language over a C dialect that's extended with vector and matrix math types (at least they didn't pick ObjC or Swift though). |
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