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by kg
159 days ago
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Yeah, this is a historical design difference between Firefox's Spidermonkey JS engine and Chrome's V8. Spidermonkey uses (I'm simplifying here, there are cases where this isn't true) a trick where all values are 64-bits, and for anything that isn't a double-precision float they smuggle it inside of the bits of a NaN. This means that you can store a double, a float32, an int, or an object pointer all in a field of the same size. Great, but creates some problems and complications for asm.js/wasm because you can't rely on all the bits of a NaN surviving a trip through the JS engine. V8 instead allocates doubles on the heap. I forget the exact historical reason why they do this. IIRC they also do some fancy stuff with integers - if your integer is 31 bits or less it counts as a "smi" in that engine, or small int, and gets special performance treatment. So letting your integers get too big is also a performance trap, not just having double-precision numbers. EDIT: I found something just now that suggests Smis are now 32-bits instead of 31-bits in 64-bit builds of v8, so that's cool! |
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IMHO the bigger issue with NaN-boxing is that on 64-bit systems it relies on the address space only needing <50 bits or so, as the discriminator is stored on the high bits. It's ok for now when virtual address spaces typically only need 48 bits of representation, but that's already starting to slip with newer systems.
On the other hand, I love the fact that NaN-boxing basically lets you eliminate all heap allocations for doubles.
I actually wrote a small article a while back on a hybrid approach called Ex-boxing (exponent boxing), which tries to get at the best of both worlds: decouple the boxing representation from virtual address significant bits, and also represent most (almost all) doubles that show up at runtime as immediates.
https://medium.com/@kannanvijayan/exboxing-bridging-the-divi...