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by addaon
148 days ago
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> IMHO the bigger issue with NaN-boxing is that on 64-bit systems it relies on the address space only needing <50 bits or so, as the discriminator is stored on the high bits. Is this right? You get 51 tag bits, of which you must use one to distinguish pointer-to-object from other uses of the tag bits (assuming Huffman-ish coding of tags). But objects are presumedly a minimum of 8-byte sized and aligned, and on most platforms I assume they'd be 16-byte sized and aligned, which means the low three (four) bits of the address are implicit, giving 53 (54) bit object addresses. This is quite a few years of runway... |
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But fair point on the aligned pointers - that would give you some free bits to keep using, but it gets ugly.
You're right about the 51 bits - I always get mixed up about whether it's 12 bits of exponent, or the 12 includes the sign. Point is it puts some hard constraints on a pretty large number of high bits of a pointer being free, as opposed to an alignment requirement for low-bit tagging which will never run out of bits.