| Don't underestimate how anti-AI the tabletop community is. This could have been entitled: "Games Workshop elects not to experience multi-year headache. Will use AI when profitable." I don't do much with crypto/NFTs/AI, because I don't find any of it useful yet. But I get so much "with us or against us" heat for not being zealously against the the idea of them. It was NFTs, NFTs, NFTs at the table for months until it became AI, AI, AI. My preference is to talk about something else while playing board games. One thing I've found when talking to non-technical board gamers about AI is that while they’re 100% against using AI to generate art or game design, when you ask them about using AI tools to build software or websites the response is almost always something like "Programmers are expensive, I can't afford that. If I can use AI to cut programmers out of the process I'm going to do it." A minority are conflicted about this position. When I talk to technical people at game nights we almost never talk about tech. The one time our programmers all played RoboRally the night kind of died because it felt too close to work for a Saturday night. If GW was going to use AI they would probably start with sprue layouts. Maybe the AI could number the bits in sane way? I would be for that. |
Three things:
1. People simply don't respect programming as a creative, human endeavour. Replacing devs with AI is viewed in the same way as replacing assembly line workers with robots.
2. Somewhat informed people might know that for coding tasks, LLMs are broadly trained on code that was publicly shared to help people out on Reddit or SO or as part of open-source projects (the nuance of, say, the GPL will be lost). Whereas the art is was trained on is, broadly speaking, copywritten.
3. And, related to two: people feel great sympathy for artists, since artists generally struggle quite a bit to make a living. Whereas engineers have solid, high paying white collar jobs; thus, they're not considered entitled to any kind of sympathy or support.