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by ChadNauseam
197 days ago
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Unity can't really be said to have less or more features than Unreal IMO. Each has features lacked by the other, and neither lacks anything really major. But if I had to pick one for being the most featureful, I'd pick Unreal. Unreal has a built-in visual programming language* and some very advanced rendering tech you might have heard about. Unity has tons of features for 2D games lacking in Unreal and supports WebGL as a build target. (Though imo unity is the better engine. Unreal has so many bugs and so much jank that to make a real game with it you basically need a large enough team that you can have a dedicated unreal-bug-fixer employee.) *Technically Unity has a visual scripting language too but IIUC it's tacked on and I've never heard of anyone actually using it. |
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The collision was clearly working, just some n% of the time you'd end up on the wrong side of the clean flat rectangle you were walking into.
I lost interest pretty soon after that.