| > I wonder how much faster the ARM2 would have been compared to the 68k in a first-generation Amiga. Considerably faster. I looked at both (and the ST) and bought an Archimedes. ARM chips benchmarked from the ARM2 up to the RasPi 3B+: https://stardot.org.uk/forums/viewtopic.php?t=20379 68000 benchmarks around that time: http://www.faqs.org/faqs/motorola/68k-chips-faq/ ARM2: Dhrystone/sec 5463 68000 @ 8MHz: Dhrystones 68000 2100 MIPS https://en.wikichip.org/wiki/acorn/microarchitectures/arm2 https://en.wikipedia.org/wiki/Instructions_per_second ARM2: from 6 to 10 million instructions per second, depending on instruction mix 68000: 1.4 MIPS typical. (For comparison: Intel 8086 at the same speed, something like 300 Whetstones, 0.5 MIPS. So either of them stomped all over a comparable x86 machine from that time.) So, very roughly, ARM2 was between 2-3x faster in typical use. Note: . Neither CPU could do FP in hardware. . Neither had cache memory. . The Amiga had a lot of complex hardware acceleration for graphics; the original ARM2 machines from Acorn (Archimedes A2305, A310, A400) had essentially none. So, Amiga games could do things that on the Arc required raw CPU, typically done careful hand-coded assembler. |