| Hi HN, I'm Sten, one of the creators. We built this because we wanted 3D experiences without needing a VR headset.
The approach: use your webcam to track where you're looking, and adjust
the 3D perspective to match. Demo: https://portality.io/dragoncourtyard/
(Allow camera, move your head left/right) It creates motion parallax - the same depth cue your brain uses when you
look around a real object. Feels like looking through a window instead of
at a flat screen. Known limitations:
- Only works for one viewer at a time
- Needs decent lighting
- Currently WebGL only We're still figuring out where this is genuinely useful vs just a novelty.
Gaming seems promising, also exploring education and product visualization. Happy to answer questions! |
I'd say I'm not the only one who misses this technology in games, because a used New 3DS XL costs at least $200 on eBay right now, which is more than what I paid new.
I always thought 3D would combine really nicely with a ray traced graphics full of bright colors and reflections, similar to all those ray tracing demos with dozens of glossy marbles.