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by president_zippy
235 days ago
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It was definitely useful and appreciated on the "New" Nintendo 3DS XL, which also used a camera to track your eye movements and adjust the divergence accordingly. I hate the fact that Nintendo abandoned this technology because experiencing Ocarina of Time and Star Fox 64 in 3D was world-changing to me. I'd say I'm not the only one who misses this technology in games, because a used New 3DS XL costs at least $200 on eBay right now, which is more than what I paid new. I always thought 3D would combine really nicely with a ray traced graphics full of bright colors and reflections, similar to all those ray tracing demos with dozens of glossy marbles. |
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Presumably developers could have combined this with parallax head tracking for an even stronger effect when you move your head (or the console), but as far as I know no one did.