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by andrepd 252 days ago
Android design is similarly terrible. I'm not sure what's the explanation for UI design being so fucked up across the board for about 10 years now.
6 comments

A lot of design in the early era of UIs (until sometime mid-~90s~ Edit:: mid-2000s) was based on a lot of research. From academic research to ergonomics to plain old user research. They wouldn't always get it right, but they were learning.

Original Apple guidelines started with things like "Simplified Jungian Perception" on page 18 https://archive.org/details/apple-hig

Microsoft collected and analyzed hundreds of thousands of data points about their software. See "No Distaste for Paste" https://web.archive.org/web/20080316101025/http://blogs.msdn...

Now?

Modern designers wouldn't understand what a book is if one hit them in the face. And their "research" is all vibes: "Quantified factors" are "32% increase in subculture perception", "a 34% boost in modernity" and "a 30% jump in rebelliousness" https://design.google/library/expressive-material-design-goo...

More data points for my "everyone is 12 now" theory of the world.
Bloody hell that google design webpage is terrible to read. And it changed my mouse cursor and made it lag too?

It looks to me that the research they did only showed them mockups, not actually using this new design. And why are all color choices so bad right now? They just scream, it puts you on edge just looking at it.

That material design site has a hamburger menu hidden behind a single 'dot' icon in the upper right? That's really doubling down...
I'm assuming it's because nobody can just leave something alone. It's always gotta change, it's always gotta be made "better". And it probably generates a lot of marketing, good or bad.
If they leave it alone on what else would they be working on? Not on something in somebody's else department so it's either being layed off or convince the board that each year's iteration on the same things is the next groundbreaking invention.
You're describing the classical dichotomy between progressives and conservatives, a dichotomy which extends far beyond the political sphere to which is usually is applied. Whether it is in the arts, in architecture, in engineering, in design or in software development. UI design in particular seems to attract the type of person who is among the first to pull down Chesterton's fence [1] with no though given about what might be lost by this action.

[1] https://www.lesswrong.com/w/chesterton-s-fence

Now that I'm getting older I like to pull out my "curmudgeon card" and blame it on the younger generation. New graduates entering the work grew up spending more time on mobile phones than laptops/desktops, and I wonder if these changes are to cater to this market that's shifting from mostly-mobile screen time to mostly-desktop. I imagine it's not too long before this segment is the majority.

I feel like we saw similar changes with the previous shift where new graduates knew GSuite and MS Office was some the software their parents would complain about. It's my shibboleth for identify my generation of computer users.

The recent Android 12 changes really messed up the alarms UI in particular.

Used to be when your morning alarm goes off on the bedside table you can just reach over and swipe right... now there are two buttons at the bottom of the screen and you have to look at it and carefully press the correct one.

Also when setting an alarm it used to be set after you selected the day and time. But now they added an extra 'save' button. I am not the only person who thought they set a morning alarm and got a nasty late surprise.

Just changing things for no reason and making them worse.

Well, at least they don't change it much
Android is _mostly_ OK. Their stupidest move (so far) was mandating edge-to-edge apps without a way for users and apps to opt out of them.

Otherwise, the UI stays mostly the same, just becoming a bit more bloated ("finger friendly") with every release.

The most annoying thing for me is the waste of screen space from the bubbles around notifications and menu options. Apparently, having stuff floating now gives a "perception of lightness and motion".