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by gus_massa
252 days ago
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Too late to edit. I forgot a 3 in x4-3*x3+x2-x1 --> x4-3*x3+3*x2-x1 Good luck with the project. PS: Usually tweaking the parameters to select the opponents/ghost and make the game fun (that is what is important) is hard. (More cars? Less cars? Use the last time of the player? Use the average time of the player?) So after you solve the problem, a post-mortem may be an interesting blog post to summit here. PS2: another typo in my first comment: defectively -> effectively |
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Right now, we’re limited by what the Gamesnacks API allows us to do, which makes it difficult to fine-tune certain aspects.
Even with those limitations, it’s great to see players enjoying the game. The leaderboard is highly competitive, and I keep seeing the same players battling for the top spot, shaving off just a few milliseconds each day.
I love how accessible HTML5 games are, but I’d also love to see our next racing game running on the Steam Deck. maybe we’ll build a Unity wrapper and release it ad-free on Steam for a few bucks.