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by Arcterus
251 days ago
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DXVK, VKD3D, D3DMetal, etc. are translation layers. You're implying they're far more heavyweight than they actually are. The real reason Windows games don't run as well on Macs is that they're usually built for x86_64 instead of ARM. As someone who has used both Windows and Linux to game on the same x86_64 device, the performance hit with Proton is pretty much negligible (and sometimes games actually run faster on Linux). |
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Rosetta is a translation layer that only operates the first time you run a given x86 app on Mac, and creates an ARM translation that is written to disk and used in the future.
Does that mean it has no overhead?