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by timschmidt
265 days ago
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> So optimizing compile times isn’t worthwhile because we already do things to optimize compile times? That seems strange to you? If build times constituted a significant portion of my development time I might think differently. They don't. Seems the compiler developers have done an excellent job. No complaints. The pareto principle and law of diminishing returns apply. > What about projects for which hot builds take significantly longer than a few seconds? A hot build of Servo, one of the larger Rust projects I can think of off the top of my head, takes just a couple seconds, mostly linking. You're thinking of something larger? Which can't be broken up into smaller compilation units? That'd be an unusual project. I can think of lots of things which are probably more important than optimizing for rare projects. Can't you? |
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