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by minitech
262 days ago
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This is the context: > > The reason to care about compile time is because it affects your iteration speed. You can iterate much faster on a program that takes 1 second to compile vs 1 minute. > Color me skeptical. I've only got 30 years of development under the belt, but even a 1 minute compile time is dwarfed by the time it takes to write and reason about code, run tests, work with version control, etc. If your counterexample to 1-minute builds being disruptive is a 1-second hot build, I think we’re just talking past each other. Iteration implies hot builds. A 1-minute hot build is disruptive. To answer your earlier question, I don’t experience those in my current Rust projects (where I’m usually iterating on `cargo check` anyway), but I did in C++ projects (even trivial ones that used certain pathological libraries) as well as some particularly badly-written Node ones, and build times are a serious consideration when I’m making tech decisions. (The original context seemed language-agnostic to me.) |
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I too have encountered slow builds in C++. I can't think of a language with a worse tooling story. Certainly good C++ tooling exists, but is not the default, and the ecosystem suffers from decades of that situation. Thankfully modern langs do not.