| Very nice product! In the retro computing world, the use of "ASCII" to construct levels and worlds is quite prevalent. I immediately considered whether Monodraw might be used as a kind of level editor in that context. Would you consider adding an '8-bit character bitmap' mode, which allows for the bitmap to also be edited? With such a feature, Monodraw would become immediately applicable to those of us building retro games for older platforms where this technique is used rather extensively to produce compelling art-work. For context, here is an example game which uses plain ol' ASCII chars to deliver some fun Moon Buggy action: https://www.oric.org/software/ascii_moon_buggy-2500.html The same technique is used here, albeit with redefined character sets, to implement a Scuba Dive adventure: https://www.oric.org/software/scuba_dive-89.html |
> Would you consider adding an '8-bit character bitmap' mode, which allows for the bitmap to also be edited?
Can you clarify with an example? Monodraw supports "surfaces" which are just like bitmaps - you can use the Pencil tool and draw on those surfaces with any characters you want (there's a palette in the inspector), just like a bitmap editor.