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by londons_explore
331 days ago
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As soon as we get to about 70%, I reckon some games and apps will stop supporting ipv4 on the basis that nat traversal is a pain and dual stack networking is a pain. If you spend 2 days vibe coding some chat app and then you have to spend 2 further days debugging why file sharing doesn't work for ipv4 users behind nat, you might just say it isn't supported for people whose ISP's use 'older technology'. After that, I reckon the transition will speed up a lot. |
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None of these are actually the game/app developers' problem. The OS takes care of them for you (you may need code for e2e connectivity when both are behind a NAT, but STUN/TURN/whatever we do nowadays is trivial to implement).