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by RumourRider
330 days ago
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You are being disingenuous. I can always use some hyper specific example to disprove any statement about what is generally true. That doesn't mean that understanding what is typically happening is useless. Which is essentially what your claim is. |
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These are not hyperspecific examples. We're literally discussing under an article which has a primitive animation which was, quote, "using 60% CPU and 25% GPU on [a] M2 MacBook"
How is 2D graphics programming helping there?
The article goes on to describe, correctly, layout properties ("The W3C spec is full of these!"), paint properties ("this tiny "bikeshed" SVG which you can find on lots of W3C spec pages. It costs ~30% CPU!") and composite properties.
These are not specific examples. These are literally footguns upon footguns that literally have no corresponding counterpart anywhere.
> That doesn't mean that understanding what is typically happening is useless. Which is essentially what your claim is.
Yes, knowing 2D graphics programming is 100% useless to understand what's happening with CSS and DOM.