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by JKCalhoun
342 days ago
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A wonderful app that, I find, benefits from LLMs to help you figure out how to use it. That or you more or less have to dive in for months and months. The people on YouTube that make Blender look so easy … Blender is really all they do. ;-) At some point I see an LLM more or less integrated into the UI. At some point I see whole apps written so complexly that an LLM is the required interface. |
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Waaaaay back in the Quake 3 days I had a pirated copy of 3D Studio Max and decided to try and make a Quake (or maybe it was Half-Life) character model. Found an on-line tutorial that step by step showed you how to setup Max with a background image that you "traced" over. So I grabbed the images of front, back and side views of a human, loaded them into the various view ports, then drew a rectangle from which you extrude a head, arms and legs. Then you manipulate the block headed human mesh to fit the human background image - extruding more detail from the mesh as you go along. In one day I had a VERY crude model of a person. I also found out I dont like 3D modelling. Though I'd say a person who really enjoys it would pick it up in a week or two with good tutorials.
LLM's just cut out the learning part leaving you helpless to create anything beyond prompts. I am still very mixed on LLM's but due to greed and profit driven momentum, they will eat the world.