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by MisterTea
342 days ago
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> That or you more or less have to dive in for months and months. Waaaaay back in the Quake 3 days I had a pirated copy of 3D Studio Max and decided to try and make a Quake (or maybe it was Half-Life) character model. Found an on-line tutorial that step by step showed you how to setup Max with a background image that you "traced" over. So I grabbed the images of front, back and side views of a human, loaded them into the various view ports, then drew a rectangle from which you extrude a head, arms and legs. Then you manipulate the block headed human mesh to fit the human background image - extruding more detail from the mesh as you go along. In one day I had a VERY crude model of a person. I also found out I dont like 3D modelling. Though I'd say a person who really enjoys it would pick it up in a week or two with good tutorials. LLM's just cut out the learning part leaving you helpless to create anything beyond prompts. I am still very mixed on LLM's but due to greed and profit driven momentum, they will eat the world. |
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