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by MBCook
336 days ago
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The link is long dead and the Wayback machine doesn’t have a copy. But in 2001 ATI was caught applying optimizations to Quake 3 when someone realized if you renamed the executable from “quake” to “quack” the score dropped a ton. It was a big scandal. I know that’s common now but that wasn’t a thing that was done at the time. |
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1. AAAA Game Studio shits out another unoptimized clunker
2. nvidia considers it a reputational risk if games run at 30 FPS on a 5090
3. They go in, look at the perverse ways the game misuses rendering primitives, and then hacks shit in to make whatever bad things they're doing less bad.
As a gamer, this seems fine to me and i generally blame the AAAA devs for being bad at their jobs or AAAA studio leads for being ok shipping unoptimized messes.