|
|
|
|
|
by majormajor
344 days ago
|
|
> So long as the synthesized noise doesn't have an obvious temporal pattern, comparing stills should be fine. The problem is that the initial noise-removal and compression passes still removed detail (that is more visible in motion than in stills) that you aren't adding back. If you do noise-removal well you don't have to lose detail over time. But it's much harder to do streaming-level video compression on a noisy source without losing that detail. The grain they're adding somewhat distracts from the compression blurriness but doesn't bring back the detail. |
|
Instead of wasting bits trying to compress noise, they can remove noise first, then compress, then add noise back. So now there aren't wasted bits compressing noise, and those bits can be used to compress detail instead of noise. So if you compare FGS compression vs non-FGS compression at the same bitrate, the FGS compression did add some detail back.