|
|
|
|
|
by _3yjt
371 days ago
|
|
What they are trying to do is recreating the situation that is more similar to actual light sources in computer screens and TV (varying flickering rate from different pixels/ areas). They are saying that the current threshold of 65Hz commonly reported are tested on light sources that are uniformed in flickering, which is not the case for actual screens. It is not about dithering. Basically the claim is that when there are varying flickering frequency, the requirements for non-flicker frequency is much higher. |
|
> Traditional TVs show a sequence of images, each of which looks almost like the one just before it and each of these images has a spatial distribution of light intensities that resembles the natural world. The existing measurements of a relatively low critical flicker fusion rate are appropriate for these displays.
> In contrast, modern display designs include a sequence of coded fields which are intended to be perceived as one frame. This coded content is not a sequence of natural images that each appears similar to the preceding frame. The coded content contains unnatural sequences such as an image being followed by its inverse.
What's unclear to me 10 years down the road is if the type of display they're worried about is common now or obsolete. "Modern" in 2015 could be the same as what we have today, or the problems the study identified could have been fixed already by displays that we would call "modern" from our reference frame.
I don't know enough about display tech to comment on that, but they're very clear that if your display is showing frames in sequence without any weird trickery that the research method that gets you a 65 Hz refresh rate is a valid way to test for visible flickering.
EDIT: Here's another quote that makes the contrast that they're setting out even more clear:
> The light output of modern displays may at no point of time actually resemble a natural scene. Instead, the codes rely on the fact that at a high enough frame rate human perception integrates the incoming light, such that an image and its negative in rapid succession are perceived as a grey field. This paper explores these new coded displays, as opposed to the traditional sort which show only a sequence of nearly identical images.
It's possible that this is actually a thing that modern displays have been doing this whole time and I didn't even know it, but it's also possible that this was some combination of cutting-edge tech and cost-saving techniques that you mostly don't need to worry about with a (to us) modern OLED.