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by socalgal2 417 days ago
Neat! But not quite what I was expecting. It doesn't really make a 3D "scene". It makes a 3D panorama (building a mesh based off the depth of the panorama). Move off the center and all the things that were occluded are missing.

I guess, because we're in the time of generative content, that I was expecting it would recognize what's in the scene and fill in the missing parts. Maybe in version 2

2 comments

From GitHub page: "We also support background inpainting for better scene generation, but it's currently an experimental feature, which may not work for all scenes. It can be enabled by setting WorldGen(inpaint_bg=True)"
Is there an example of this?

A skybox with depth is only marginally better than a skybox for any sort of 3d experience. Using the depth for occlusion would be kind of cool.

which for me doesnt make any sense as why to generate a 3D mesh that can only be seen from one point of view? why not map the panorama to an sphere?