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by albumen 414 days ago
From GitHub page: "We also support background inpainting for better scene generation, but it's currently an experimental feature, which may not work for all scenes. It can be enabled by setting WorldGen(inpaint_bg=True)"
1 comments

Is there an example of this?

A skybox with depth is only marginally better than a skybox for any sort of 3d experience. Using the depth for occlusion would be kind of cool.