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by ncr100
433 days ago
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Cool, jumping in as a noob to multiplayer dev, so currently for BitCraft MMORPG simulation, e.g. to prevent "god-mode flying", would be done outside the server. Q How is that coordinated with the SpacetimeDB? Is there a penalty, or perhaps a correction applied to the malicious client (and replicated to listening clients) in the case a hacker modifies their movement illegally? Tx for sharing your time btw! |
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