|
|
|
|
|
by whizzter
428 days ago
|
|
Agreed, going for a custom engine anyhow in my scenario so that's fine. It seems that they're built to run serially to achieve reproducible simulations so my guess would be no, this is one thing my experiment does differently although formally it might just be a naming difference. It's not a major issue though I think, the stuff I work on could shard work by area so single areas are single-threaded but world-wise it's parallel (Eve online has done this for ages). |
|