We've thought about this, Android is definitely a more accessible option for many potential developers. However, currently iOS still has a majority share of mobile revenue and seems to be more in vogue with people who are looking to build games/apps. Down the road we hope to be platform agnostic as there is a huge opportunity in Android, however at this stage we would like to maintain a sharp focus.
I'll be straight, tho i think what you people are doing is awesome, i still think you are just riding the hype.
Android game development would bring so much more people since it could be done from Apple, Windows, Linux, etc! First time programmers prolly won't end up selling games since its their first try and its going to prolly suck, the good thing is that they will learn how to think while coding.
> I think it's a historically common consensus that high
> powered macs are considerably more expensive than their
> equally powered non-mac alternative.
By consensus you mean misconception? I don't remember Macbook Air "clones" being cheaper by $1000. Some are even more expensive.
OTOH, I prefer to use computers, not specs. "Multitouch trackpad" may look the same in specs, but in practice it makes huge difference.
No, I mean that I can buy a PC that beats the top of line Mac products with double the RAM, a newer GPU with more video RAM, better processor, costing 1000€ less.
My Asus laptop costed 1000€ and beats the MacBook Pro 17" in the amount of juice I can extract from the hardware.