Indie devs now using AI generated assets instead of hiring artists is quite common.
Oh it was very real during crypto hype cycle too. The crypto people were very annoying with it.
> Indie devs now using AI generated assets instead of hiring artists is quite common.
I would imagine it is fine for some concept art, based on my experimentation with multiple models for Stable Diffusion.
For generating actual assets that are consistent? I am highly skeptical. Unless we are talking about bottom of the barrel indie games.
And not only indies, when taking voice actors into consideration.
https://www.ign.com/articles/horizon-actor-ashly-burch-says-...
Or some well known studios,
https://www.ign.com/articles/activision-finally-admits-it-us...
I am somehow unimpressed.
There are people being affected by those decisions, effectively losing their jobs, and source of income, as unimpressed as you may be.
FIFA (or whatever it is called nowadays) also sells plenty every year generating incredible revenue to EA, and every year is a poor quality game.
This is why I am unimpressed that Activision is using AI in its games. I expect them to be of poor quality.
Oh it was very real during crypto hype cycle too. The crypto people were very annoying with it.
> Indie devs now using AI generated assets instead of hiring artists is quite common.
I would imagine it is fine for some concept art, based on my experimentation with multiple models for Stable Diffusion.
For generating actual assets that are consistent? I am highly skeptical. Unless we are talking about bottom of the barrel indie games.