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by surgical_fire 457 days ago
> Except this time is quite real

Oh it was very real during crypto hype cycle too. The crypto people were very annoying with it.

> Indie devs now using AI generated assets instead of hiring artists is quite common.

I would imagine it is fine for some concept art, based on my experimentation with multiple models for Stable Diffusion.

For generating actual assets that are consistent? I am highly skeptical. Unless we are talking about bottom of the barrel indie games.

2 comments

I was very involved in the crypto scene, and really the only real utility was monero for buying the funny chemicals.
Consistent enough for it to be an issue.

And not only indies, when taking voice actors into consideration.

https://www.ign.com/articles/horizon-actor-ashly-burch-says-...

Or some well known studios,

https://www.ign.com/articles/activision-finally-admits-it-us...

Ah, it is bottom of the barrell AAA stuff instead.

I am somehow unimpressed.

Besides the millions COD gets, more than a few wannabe startup owners on Y Combinator will ever achieve.

There are people being affected by those decisions, effectively losing their jobs, and source of income, as unimpressed as you may be.

Yeah, COD sells a lot. Not that the sales it gets is testament of quality.

FIFA (or whatever it is called nowadays) also sells plenty every year generating incredible revenue to EA, and every year is a poor quality game.

This is why I am unimpressed that Activision is using AI in its games. I expect them to be of poor quality.

People losing their jobs due to AI being used, couldn't care less about the quality level.