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by echelon
503 days ago
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Could this demo (and the others) be stood up as WASM on the homepage? The WASM distribution channel is a huge potential selling point for Bevy. You don't get that with Unreal, and AFAIK, with Godot either. And because it's Rust, you get a way better type system and story around deploying to consumer devices than Three.js. Please show this stuff off in the browser! |
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For virtual geometry specifically, it makes use of 64-bit integers and atomics, which are not supported on WebGPU at the moment, only the native Vulkan/DirectX/Metal backends. So unfortunately I can't do a web demo yet.
Hopefully the WebGPU spec will add support for it eventually, I've given my feedback to the spec writers about this :)