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by jms55 491 days ago
Most of our examples are. Try them out here! https://bevyengine.org/examples

For virtual geometry specifically, it makes use of 64-bit integers and atomics, which are not supported on WebGPU at the moment, only the native Vulkan/DirectX/Metal backends. So unfortunately I can't do a web demo yet.

Hopefully the WebGPU spec will add support for it eventually, I've given my feedback to the spec writers about this :)