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by fn-mote
536 days ago
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The article gives a sketch of three games the author built. It sounds like the velocity was provided by consulting LLMs. It’s fun. I wonder if the creative feeling is an illusion, though. Does the fact that the LLM doesn’t feel like it is directly copying work it has ingested make the experience feel different than just ripping off a project you find on GitHub? Anyway, I would be very interested in a write up that gives more details: how long did the author feel like they were “on the path” that LLM knows from existing code, vs how does it handle being “off the path”. |
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I love coding and didn't get any of that creative feeling with my code. But it sure was a magnified experience in terms of the creative feeling about the thing I was actually building. It was amazing to just think about features and that's it. Until it didn't work, I mean. Then it sucked.