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by deergomoo
537 days ago
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I am still very sad that the point we started getting high-DPI displays everywhere was about the same time we decided to throw away rich icons and detail in UIs in favour of abstract line art and white-on-white windows. Maybe it was on purpose? Those fancy textures and icons are probably a lot more expensive to produce when they have to look good with 4x the pixels. iOS 4 on an iPhone 4 and OS X whatever-it-was that was on the initial retina MacBook Pros are still very clear in my memory. Everything looked so good it made you want to use the device just for the hell of it. |
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At low resolutions you need quite heavy-handed effects to provide enough contrast between elements, but on better displays you can be much more subtle.
It’s also why fonts like Verdana, which were designed to be legible on low resolution displays, don’t look great in print and aren’t used much on retina interfaces.