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by bturtel 540 days ago
I think this has a TON of potential. Situations like these are very non-obvious and anxiety-inducing for lots of people, so if you can make this a way for people to gain proficiency and confidence at navigating tricky social interactions, it could be a very powerful value prop. My only feedback would be that it took too long to get into the first challenge - lots of instructions / introduction / scene setting. Well done!
1 comments

Thank you for the kind words, vision, and feedback! Will be thinking more along the direction of true 'life situation rehearsal.'

Re: taking too long, I 100% agree. Wrestled with what to cut. Do you think skipping all the setup screens and story intro would have worked well for you, dropping right into Vincent('s missed birthday)?

I like teaching by doing the best. Once I started playing the game I felt hooked so getting them to that first speaking opportunity will draw them in as they learn.
Yea, I think so - I could imagine this being really streamlined by just dropped me immediately into a conversation, with maybe the goal just written on a screen somewhere - no setup, no storyline, etc. I guess it just depends if most of your users are there for a gameplay experience vs a "practice" experience.